There's no crazy code that you have to learn, just a new type of syntax. The one that I used is called Inform 7, and it's the easiest one to learn because it's all written in plain English. They're free on the internet, like most interactive fiction resources. The very first thing you need to do is get your hands on a compiler. So while it's not the hardest thing in the world, don't expect it to be a walk in the park! Choosing the Right Compiler
However, it is very difficult, and there were certainly times when I wanted to bang my head against a wall. That's not so bad, all things considered. I started from having absolutely no knowledge and went to being somewhat proficient in only five days. I learned enough about interactive fiction coding in five days to write the game that I linked to in the last post. So if you like video games but don't have the ability to bring a fully-realized 2D or 3D game to life, you should consider text games! My experience with them has been pretty fun and fulfilling, and I can only hope that others find the same! How Hard Is It Really?īefore I get into the specifics, let me give you an idea of the difficulty. Likewise, I can code in HTML and BASIC, but when it comes to real code, my eyes glaze over and I suddenly find something else to do. I can make 3D art with some mild degree of proficiency, but when it comes to 2D art, I suddenly become all thumbs. The great part about text games is that you don't need to be an artist or a hardcore computer programmer to make them.
Text Adventures Are Fairly Simple to Make As I pointed out before, this is one of the most famous pieces of text in video game history, from Zork 1.